Full-stack Developer — Backend & Real-time Systems

Hi — I'm Pham Nguyen.

I design and ship real-time backends: multiplayer game servers, matchmaking, and WebSocket platforms that stay up under load.

I also built the internal systems that run a 20+ store operation — live dashboards, inventory, and signage — because the tools had to survive real shifts, not demos.

Ask me anythingAILoading…

10+ years shipping production systems · Arlington, TX · US work authorized · open to backend / full-stack roles

01 — Selected work

Explore projects

Multi-Store Fast Food Inventory Management — previewWebNDA

Multi-Store Fast Food Inventory Management

Mobile-first inventory for a fried-chicken chain: FIFO costing, purchase orders, and reorder suggestions.

Next.jsTypeScriptPrismaSQLite
Real-time BI Dashboard — previewWebNDA

Real-time BI Dashboard

Live sales and store performance across 20+ locations — daily reporting from hours to minutes.

VueNode.jsMySQLWebSocket
Daystar — previewBackend

Daystar

Open-source meeting space that plays like a game: everyone is a glowing star or planet orbiting a shared sun, moving and chatting in real time.

BunWebSocketPixiJSTypeScript
Real-time Game Server Platform — previewBackendNDA

Real-time Game Server Platform

Reusable Node.js microservice platform that ran 8+ casual multiplayer games on a shared real-time stack.

Node.jsMicroservicesWebSocket
Woody Battle 2 Multiplayer — previewGamesNDA

Woody Battle 2 Multiplayer

Real-time P2P multiplayer with matchmaking on PlayFab + Photon.

PlayFabPhotonC#
Bubble Shooter Fantasy Pop — previewGamesNDA

Bubble Shooter Fantasy Pop

HTML5 puzzle game shipped to the App Store and Google Play.

CocosJavaScriptCordova
GM Tool — Game Management — previewToolsNDA

GM Tool — Game Management

React + Node live-ops console so non-engineers could run events without raw SQL.

ReactNode.jsMySQL
Signage Management System — previewWebNDA

Signage Management System

Remote-updated digital menus and in-store boards.

VueNode.jsWebSocket
Signpost — previewWebRepo soon

Signpost

Sign a post with HMAC-SHA256 and share a verifiable link.

ReactSupabaseEdge FunctionsWeb Crypto
Nepomuk — previewToolsRepo soon

Nepomuk

Offline-first password manager that derives passwords from a master key instead of storing a vault.

ReactTypeScriptWebAssemblySupabase
Telegram-native Games & Bot — previewGamesNDA

Telegram-native Games & Bot

Instant-play games and an auto-chat bot inside Telegram and Messenger.

Node.jsTelegram APIWebSocketPixi.js
02 — What I do

Focus areas

Backend Engineering

APIs, data models, and services in Node.js — built for correctness, observability, and scale across MySQL, MongoDB, and Redis.

Node.jsMySQLRedis
Strongest

Real-time & Game Servers

A decade of multiplayer infrastructure — WebSocket platforms, matchmaking, state sync, and reconnection handling for high-traffic games that can't drop a frame.

WebSocketMicroservicesPhoton

Full-stack Business Tools

Dashboards, admin panels, and internal platforms in React and Vue — shipped end-to-end and shaped by actually operating the business they serve.

ReactVueTypeScript
03 — Experience

Where I've worked

2026 — Present

SCA Level 3 — Receiver · Mouser Electronics

Promoted twice in 6 months, from SCA Level 1 to Level 3. Receive and verify inbound component shipments against purchase orders, working daily inside the warehouse management and receiving workflows that Mouser's internal software teams support — an end user's view of distribution systems.

2023 — 2026

Store Manager & Internal Software Developer · Lisa's Chicken And Seafood

Ran a store and a team of 10–15 while building the company's internal platform for 20+ locations — a real-time BI dashboard, inventory management with purchasing and automated reorder alerts, and digital signage. Owned every system end to end, from requirements and business rules to deployment and production support.

2020 — 2022

Game Developer · Athena Studio (AppLovin partner)

Led client-side development of Bubble Shooter Fantasy Pop (Cocos/HTML5, shipped to both app stores) and architected Woody Battle 2's multiplayer on PlayFab + Photon Cloud.

2018 — 2020

Game Server Team Leader & Technical Architect · Commercial Investment G68

Built the GM Tool admin platform and designed a reusable real-time game server platform powering 8+ multiplayer games, documented with UML diagrams and flowcharts. Provided 24/7 on-call production support for the live servers.

2015 — 2018

Game Server Team Leader & Technical Architect · Bạch Tuộc Số JSC

Built Agar.io-style real-time web games in Node.js + HTML5 canvas and led the migration of legacy Java/C++ game servers to Node.js, reading the existing codebases to port their logic and eliminating memory leaks. Worked with IT/DevOps through a multi-week DDoS attack in 2016, keeping the game online until the attackers gave up.

2014 — 2015

Game Modder · Young World Technology

Built a C# .NET translation tool that automated game-content localization, significantly improving team throughput.

04 — Get in touch

Let's build something reliable.

Open to full-stack and backend roles — real-time systems, game servers, or internal platforms.

Happy to walk through any project in depth. Arlington, Texas.

Quick facts

Looking for
A backend / full-stack software role, ideally real-time systems or internal platforms.
Experience
10+ years shipping production systems with Node.js, TypeScript, React / Vue, MySQL / Redis and WebSockets.
Already at Mouser
SCA Level 3 Receiver in Mansfield, promoted twice in 6 months. I work in the WCS and our SharePoint procedures every day, so I know these warehouse workflows from the user's side.
Work authorization
Authorized to work in the US, no sponsorship required.
Location
Arlington, TX. Onsite, hybrid or remote all work, and relocation is open to discussion.
Availability
Can start within 30 days.
© 2026 Pham Nguyen · Arlington, Texas · built to be reliable[email protected]GitHubLinkedIn